Ryan Lewis

About me

Synthetic Environment Developer & 3D Generalist based in UK

Ryan Lewis

3D Artist and Synthetic Environment Developer, working for Collins Aerospace UK, a subsidiary to Raytheon Technologies, as a Synthetic Environment Developer. Holding an MA degree in Games Development with Modern Games Engine Technology


WORK HISTORY

Collins Aerospace -

Synthetic Environment Developer

Burgess Hill UK  (4 years from Rockwell Collins) · 

12.01.20 – Present

I currently work as an environment developer create models and textures and Importing them into the in-house IG ready for simulation. I also am part of next-gen developments for future simulation visuals. Among many other projects I’ve been part of as well. Alongside this role, I have taken up Character Animation for our airport models as well as taken up the role of Student Outreach. I am also a member of the wellness committee in between bouts of charity work I’ve been involved with.



Self-Employed

Freelancer

Remote · 

14.11.2015 – Present

I occasionally do freelancing work, ranging from 3D modelling, product design, rendering, game engine work.

Self-Employed

14.11.2015 -Present


Rockwell Collins

Synthetic Environment Developer

Burgess Hill, UK · 

12.03.18 – 12.01.20

I currently work as an environment developer create models and textures and Importing them into the in-house IG ready for simulation.


Tesco

Checkout Assistant (Part-Time)

Regent Street, London · 

17.03.17 – 03.03.18

In order to survive, I worked in Tesco’s on a part-time basis, working in Checkouts during the night and Freelancer 3D in the day. Also had some experience as a Cash Clerk.


Innwowo

Marketing Co-ordinator (Part-Time)

China · 

02.01.18 – 02.03.18

I worked with a company that deals with letting agencies in the UK for Chinese international students to come to the UK to study.


Teesside University

International Buddy

Middlesbrough · 

04.06.16 – 12.09.16

Supported international students coming to the University to learn English which would then allow them to move onto their chosen course.

Lead and organised trips, completed administrator work, Document checks and supported students with their learning English process.


Travellers Tales

Work Experience

Cheshire, Wilmslow · 

10.07.14 – 24.07.14

Work place experience within Travellers Tales, gaining invaluable feedback and advice for my collaboration there.


ILX Group

Junior R&D

Cheshire, Nantwitch · 

08.04.14 – 22.04.14

Worked in a temporary role as a type of developer whereby I collaborated closely with the Research department to create a revision game. It was called “Newton’s Apples” and was designed as a fun questionnaire game tied in with space invader like game play. I managed to get together a working prototype within the two weeks working there whilst having daily input from the team.



CLIENTS

Small Robot Company

Shrunken Terra

Dragon Pinch

Burrows

Just Trains

V-Real

  • ILX GroupGoogle Inc
  • Sony Electronics
  • EA Games

SKILLS

Blender

Substance Painter

Substance Designer

UE5
UE4

Varjo XR

3DS Max

Maya

Zbrush

Photoshop

Blender

Unity 5

Quixel Suite

Quixel Suite 2.0

UDK

Unity 4

Mudbox

Corona

Vray

Rayfire

Next Engine

Lightwave

Torque 3D

Autocad

Draftsight

Customer Service

Marketing

CONTACT

revanhilts@

hotmail.com


07713278919

EDUCATION

Teesside University

MA in Computer Games Development

Middlesbrough, GB · 

20.09.15 – 02.09.16

This masters degree was an intense study in 5 key areas of today’s video games development as well as a personal project to round my skills as a 3D artist. Modules Included:


Game Prototyping

Game Development

Business studies And Project Management

Rapid Application Development

Game Mechanics



Teesside University

BA in Computer Games Art

Middlesbrough, GB · 

18.09.12 – 25.05.15

This degree involved the overarching study behind the development of video games today. Topics covered were 3D Art, Level Design, Lighting, Animation, Design Documentation, Character Art, Vehicle Art, Environment Art, Scripting, History Of Video Games and 2 in depth group projects on making a functioning game / prototype.


West Cheshire College

BTec Game Development

Chester, GB · 

20.09.10 – 14.05.12

A two year course of higher education in the field of computer games. Covered areas:

Portfolio Development

3D Modelling

Animation

Concept Art

Life Drawing

Use of UDK in Games development.

Achieved: Triple Distinction DDD




AWARDS

2018Perfect Score on Kolbe A Test (Certificate), Kolbe Corp

This is a form of personality test which stated that my character is unique to only 5% of the population. A company did this check on me.


2015

Exceptional Presentation Skills Award, Teesside Univeristy

  • Was awarded after I enjoyed a full day from 8am-8pm presenting the project I worked on for 3 months to various audiences.

EXHIBITIONS

2015

Expo Tees (Solo), Darlington Campus, Darlington, GB

Presented my final year project work in front of members of the public, other students, lecturers and game industry members.

SPECIALTIES

3D modelling

XR Development

Real-time Rendering

Texturing

Digital Sculpting

Level Design

Game Development

Rendering

Lighting Artist

Traditional Art

Sculpting

UI Design

Simple Scripting