- ROLE
3D Props Artist
- FOR
Advanced Games Development Module for Games Art Bachelor’s Degree
- DATE
March 2015
- TYPE
.exe file to play
- URL
https://drive.google.com/drive/folders/0BwJ5mauzsQKJR0hCM1dpcTVIeU0?usp=sharing
This area shows the work I’ve done for making a game called “Paperback Spells” which is a multilayer, fantasy, side-scroller, arena where you play as mages (wizards) and must defeat your opponents using different kinds of crazy spells.
Gameplay Video:
https://www.youtube.com/watch?v=UfGWzVWbHyw
Facebook & Twitter:
https://www.facebook.com/PaperbackSpells
https://twitter.com/PaperbackSpells
Team Composition:
7 Artists (One is myself)
3 Designers
2 Animators
2 Programmers
On this project I worked on the majority of the environment props that were based from concept pieces made by another members of my University team. The art style is paper craft, thus the style has to take into consideration the smoothing groups, textures and facetted angular look it has to give in order for it to look right. The textures are mere placeholder ones, just to the get a basic feel of paper and cardboard, before working on Next-Gen Texture Piplines.